ZS100AWM W & M RAILBUS ACTIVEDRIVE SOUNDFILE FOR ZIMO DECODERS

£15.00
This is a preloadable soundfile for your selected Zimo sound decoder purchase, cannot be bought on it's own. A new Active drive sound set for the W&M railbus
Availability: In stock
SKU
ZS100AWM

ZS100AW   BR Heljan 4 wheeled W&M Railbus ActiveDrive V15.5

What is ActiveDrive?

This is a system developed to allow more prototypical sounds to be deployed across a wide range of operating conditions.

The sounds have been programmed in such a way that you, the user, may change the way that the sounds respond to your driving style or needs. This avoids the need for reprogramming and all the additional costs that would imply.

Engine Start Up.

F 1 will crank and start the engine which will then settle down into Idle

Throttle Response Scheme.

As supplied, the decoder will produce the sounds of a single engined Railbus.

After the start-up routine the loco will stand with the diesel engine, the Prime Mover (PM), ticking over at idle. 

The sounds will respond to the throttle control in the following way:

Select speed step 1. The brakes will release, the PM will increase power to get the train moving, and will continue until at higher speed until the revs drop and a gearchange sequence plays. If the speed you need is high enough it will rev up and continue the accelerate through the gears. A speed of 65 steps will ensure all 4 gear changes occur and the engine will then settle down to cruise. If 65 is too high it will progess through the gears and then settle to idle speed, you can then press F7 to cruise at lower speeds than in top gear.

The sounds will spool down to idle as you reduce the throttle.

For those of you who prefer something more immersive, in this custom version there are extra control features to further enhance your driving pleasure.

Coasting

No matter what actual speed your model is travelling at, or which engine note range is playing, reducing the throttle by 1 speed steps will spool down the engine sounds to ‘Coasting’

The coasting sound will continue until you accelerate; at which point the sounds will change to those relevant to the current speed. 

Heavy Train/Light Engine Mode Selection

The default setting is for a”fully loaded train”. Inertia is high so acceleration (and deceleration) is restricted.

Activated by F5, Light loading enables multi-function changes with one key. The switched features include reduced inertia setting to allow more rapid acceleration and engine sounds which accelerate differently.

F5 can be operated at any speed to give another way in which the engine sounds at a given road speed may be modified instantly. 

Note. This works best if you switch F5 on or off whilst the engine sounds are playing in idle. Once switched, you can leave it that way, but any further change should also be made with the engine sound again playing the idle loop. Just to be clear, the actual speed is unimportant, but the engine sound must be idling. You can achieve this in several ways as discussed above.

Dynamic Inertia

A combination of new features is included in the automatic operation of the throttle which will affect how the model responds to your control inputs.

The operation is identical in either ‘heavy’ or ‘light’ mode. Put in simple terms, the wider you open the power controller, the quicker the engine sounds ramp up and for the first time on any decoder, the acceleration rateincreases correspondingly.

What does this mean in practice? 

If you use your controller’s throttle gently, with modest speed step increases, then the engine will rise and fall automatically and the model will accelerate according to the momentum setting. This is by default high for ‘heavy’ and low for ‘light’.

If however, you open the throttle rapidly, the engine will ramp up to full power and acceleration will be approximately 3 times quicker. This change in acceleration rate is variable and dependent upon throttle operation.

Brakes

F2 will give the sound of brake applications. They can be ‘dabbed’ or held for varying length. The sound will respond accordingly.

However, if the throttle is reduced beforehand, as a real driver would do before braking, a braking force will be applied which will continue to increase the longer F2 is held. Short dabs will provide speed trimming, held down continuously will result in a controlled ‘Emergency Stop’.

PowerCab users please note that the Horn/Whistle button operates the same sound/function as the F2 Key, but set as ‘momentary’. This facilities the precise operation of the brakes and should be used instead of F2.

Other systems may have F2 set to operate as ‘momentary’ by default, or can be set to do so.

Live Volume Control

Provided the sound is switched on and the ‘fade’ button is not active, it is possible to change the overall  volume to suit changing needs.

Engage F27 and the sound levels will gradually reduce, eventually to silence

Engage F28 and the sound levels will gradually increase, eventually to maximum.

In each case, disengage the F key when the desired level is attained. Set F27 and F28 as ‘momentary’ if your DCC controller allows you to do so.

Note: If the volume controls appear to not function, check that F19, F27 and F28 are disengaged before making a further attempt.

Function List

F Key

Function/Sound

Volume

Setting CV

0

Lights

-

1

Sound On/Off

-

2

Brake Key (see text)

517

3

Horn

520

4

Horn

523

5

Light Engine 

-

6

Sliding door

-

7

Engine speed-up

-

Interior lights

535

9

Flange Squeal

538

10

Guard’s whistle

541

11

Drain air tanks

544

12

Buzzer

547

13

Buzzer

550

14

Windscreen wiper

553

15

Handbrake

556

16

Reserved

559

17

Reserved

562

18

Reserved

565

19

Fade All Sounds

-

20

Reserved

-

21

Reserved

-

22

Reserved

-

23

Reserved

-

24

Reserved

-

25

Reserved

-

26

Reserved

-

27

Volume Down

-

28

Volume Up

-

Paul Chetter Lincoln July 2015

 CV Table that follows is a summary of the common user CVs.  A complete CV table will be found in the small decoder user manual available for download from the ZIMO Website.

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